34 research outputs found

    NPSOFF: An Object Description Language for Supporting Virtual World Construction

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    Computers & Graphics, Vol. 17, No. 4, pp 457-464, January 25, 1994.Accepted/Published Paper (Refereed

    Should S1000D be required by the Department of Defense?

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    The purpose of this analysis was to determine whether S1000D, an international specification for technical publications, should be required in Department of Defense (DoD) acquisitions. Based on the information and opinions gathered from nearly 200 participants in the study, we conclude that S1000D should be a required standard for technical publications across the DoD. This action should be taken in conjunction with a program to implement, transition, and promote its success. This program would include a set of critical provisions for DoD to: (1) manage/govern the use of the standard; (2) promote the use of the standard; (3) support adoption and evolution of the standard; and (4) establish and enforce use of the standard.Contract number: XJ9H5R9XT376MP.Approved for public release; distribution is unlimited

    Mobile Agents and Smart Networks for Distributed Simulations

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    in the Proceedings of the 14th DIS Workshop, 11 - 15 March 1996, Orlando, Florida.Accepted/Published Conference Pape

    NPSNET-human: inserting the human into the networked synthetic environment

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    The NPSNET Research Group is working in the area of robust representations of humans and real-time interactions in the DIS synthetic environment. Our focus is on building the software bed for applications such as medical corpsmen rescue training and dismounted infantry in the DIS environment. In conjunction with our academic, government and industry partners, recent work has included novel hierarchical networking of multi-resolution humans in the DIS synthetic environment, accurate articulated human viewpoints, simple networked wounding, networked autonomous evacuation units, real-time arm articulations and realistic wounding model investigations. Planned work over the next two years includes networked Personal Status Monitors, multi-resolution view switching, networked autonomous air evacuations units, accurate wounding model integration, dynamic object networking, physiological model integration, energy extraction input device integration, and the completion of the full-up human in the NPSNET/DIS synthetic environment

    Free-Field Spatialized Aural Cues For Synthetic Environments

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    (Maximum 200 words) 14. SUBJECT TERMS 17. SECURITY CLASSIFICATION OF REPORT 18. SECURITY CLASSIFICATION OF THIS PAGE 19. SECURITY CLASSIFICATION OF ABSTRACT 15. NUMBER OF PAGES 16. PRICE CODE 20. LIMITATION OF ABSTRACT 5. FUNDING NUMBERS i Roesli, John T. September 1994 Master's Thesis Unclassified Unclassified UL Unclassified 100 FREE-FIELD SPATIALIZED AURAL CUES FOR SYNTHETIC ENVIRONMENTS(U) Naval Postgraduate School Monterey, CA 93943-5000 The views expressed in this thesis are those of the author and do not reflect the official policy or position of the Department of Defense or the United States Government. Approved for public release; distribution is unlimited. Commercially available spatial audio systems for synthetic environments suffer from excessive cost and the requirement for in-house application software development. The purpose of this work was to develop a low cost audio hardware and software system capable of generating aural cues for a synthetic environment in real-time..

    NPSNET: Naval Training Integration

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    in the Proceedings of the 13th DIS Workshop, 18 - 22 September 1995, Orlando, Florida, pp. 107- 112.Accepted/Published Conference Pape

    Mounting Human Entities To Control And Interact With Networked Ship Entities In A Virtual Environment

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    (Maximum 200 words) 14. SUBJECT TERMS 17. SECURITY CLASSIFICATION OF REPORT 18. SECURITY CLASSIFICATION OF THIS PAGE 19. SECURITY CLASSIFICATION OF ABSTRACT 15. NUMBER OF PAGES 16. PRICE CODE 20. LIMITATION OF ABSTRACT 5. FUNDING NUMBERS i Stewart, Bryan Christopher March 1996 Master's Thesis Unclassified Unclassified UL Unclassified Mounting Human Entities to Control and Interact With Networked Ship Entities in a Virtual Environment Naval Postgraduate School Monterey, CA 93943-5000 The views expressed in this thesis are those of the authors and do not reflect the official policy or position of the Department of Defense or the United States Government. Approved for public release; distribution is unlimited. This thesis research addresses the problem of mounting human entities to other non-human entities in the virtual environment. Previous human entities were exercised as individual entities in the virtual environment. Yet there are many applications (i.e. shipboard damage control, amp..
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